Ping Bug Fixed
Valve finally fixed ping bug, where you could ping not visible corners that you are approaching and if there was a player there, the ping marker would stick to his head thus revealing his position. This was highlighted recently by our brother u/birkir. Frankly, both bugs were discovered some time ago, but because his two videos got a lot of traction on Reddit, Valve decided to step in.
DonHaci’s showed us this broken feature, that would reveal enemies passing through your ping markers.
Incorrect Footsteps Sound
You probably didn’t know, but the footsteps sounds were broken since 2019. If you think that enemy player running on different surfaces produces different sounds (eg. concrete, wood, metal sounds) you are right, but only for local server! It wasn’t the case on official MM servers. The sounds were broken. Watch the video that explains the issue, brought to you by u/birkir:
Full Release Notes
[MAPS] – Anubis — Reskinned the signs and information boards — Fixed the wallbang through the trim on the mid building between double door and the CT house — Added some grenade clips to prevent weird grenade bouncing on A heaven – Engage — Fixed several visual issues — Removed boost spots — Updated Bot NAV (Thanks Ham) – Apollo — Multiple exploits, clipping faults and boosts etc. fix based on the feedback of Oliv1er and timure of the MapInk Discord — Fixed spawn boost exploit (thanks Marius) — blocked guns going out of CT spawn so much with a big sign. (thanks Fnugz) – Frostbite — Removed window glass from buildings to improve gameplay — Fixed exploit in Town — Fixed stuck spots — Fixed certain visual errors — Adjusted border clipping — Fixed floating exploding barrel/turret spawns — Adjusted prop fade distance in the bunker — Added drone clips to buildings at Tourist and Radio [MISC] – Pings no longer highlight players. This eliminates any instances of being able to reveal a hidden enemy. – Fixed a bug which caused the incorrect footstep sounds to be played on some surfaces. – Fixed short-handed bonus being given in Guardian mode. – Fixed visual shuffle in map vote at end of match.